2025-01

AnankeCsvMaster

Ananke Csv Master Advanced Guide 4.Setting In-Game Objects like Prefabs

Back to Table of Contents Setting Up Game Objects Ananke CSV Master allows you to specify not only value types like int ...
AnankeCsvMaster

Ananke Csv Master Advanced Guide 3.Adding New Data to Existing DataSets

Back to Table of Contents Adding Data to DataSets As your development progresses, you'll almost certainly encounter situ...
AnankeCsvMaster

Ananke Csv Master Advanced Guide 2: Allowing Duplicate IDs

Back to Table of Contents Allowing Duplicate IDs By default, Ananke CSV Master stores data in Dictionary structures, whi...
AnankeCsvMaster

Ananke Csv Master Advanced Guide 1: Creating Custom Enum Types

Back to Table of Contents Creating Custom Enum Types In the basic guide, you may have noticed the type specification "Ta...
AnankeCsvMaster

Ananke Csv Master 4.Generating ScriptableObjects

Back to Table of Contents Creating ScriptableObjects After configuring your DataSet, click the "Create ScriptableObject ...
AnankeCsvMaster

Ananke Csv Master 7.Using Data In Your Game

Back to Table of Contents Overview This section explains how to use ScriptableObject instance values in your game. While...
AnankeCsvMaster

Ananke Csv Master 6.Excel Integration

Back to Table of Contents Excel Integration Setting Up Excel Template After setting up CSV data editing, let's configure...
AnankeCsvMaster

Ananke Csv Master 5.Creating Data

Back to Table of Contents Generating Data Templates Ananke Csv Master includes functionality to create data templates. C...
AnankeCsvMaster

Ananke Csv Master 3.Defining Data

Back to Table of Contents Adding Data Fields When you select a DataSet in the TreeView, you'll see the following display...
AnankeCsvMaster

Ananke Csv Master 2.Creating Data Structures

Back to Table of Contents Before Creating Data Structures AnankeCsvMaster is designed to manage data in a parent-child r...